AnimatePalette function gdi32
The AnimatePalette function replaces entries in the specified logical palette.
BOOL AnimatePalette(
HPALETTE hPal,
UINT iStartIndex,
UINT cEntries,
const PALETTEENTRY *ppe
);
Implementation
int AnimatePalette(
int hPal, int iStartIndex, int cEntries, Pointer<PALETTEENTRY> ppe) =>
_AnimatePalette(hPal, iStartIndex, cEntries, ppe);