remove_GamepadAdded static method
Implementation
static void remove_GamepadAdded(int token) {
final activationFactoryPtr =
CreateActivationFactory(_className, IID_IGamepadStatics);
final object = IGamepadStatics.fromRawPointer(activationFactoryPtr);
try {
return object.remove_GamepadAdded(token);
} finally {
object.release();
}
}