remove_GamepadAdded static method

void remove_GamepadAdded(
  1. int token
)

Implementation

static void remove_GamepadAdded(int token) {
  final activationFactoryPtr =
      CreateActivationFactory(_className, IID_IGamepadStatics);
  final object = IGamepadStatics.fromRawPointer(activationFactoryPtr);

  try {
    return object.remove_GamepadAdded(token);
  } finally {
    object.release();
  }
}