IGameController class winrt Interface
- Inheritance
-
- Object
- IUnknown
- IInspectable
- IGameController
- Implementers
- Available extensions
Constructors
- IGameController.from(IInspectable interface)
-
factory
-
IGameController.fromRawPointer(Pointer<
COMObject> ptr)
Properties
Methods
-
add_HeadsetConnected(
Pointer< NativeFunction< value) → intTypedEventHandler> > -
add_HeadsetDisconnected(
Pointer< NativeFunction< value) → intTypedEventHandler> > -
add_UserChanged(
Pointer< NativeFunction< value) → intTypedEventHandler> > -
addRef(
) → int -
inherited
-
getIids(
Pointer< Uint32> iidCount, Pointer<Pointer< iids) → intGUID> > -
inherited
-
getRuntimeClassName(
Pointer< IntPtr> className) → int -
inherited
-
getTrustLevel(
Pointer< Int32> trustLevel) → int -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
queryInterface(
Pointer< GUID> riid, Pointer<Pointer< ppvObject) → intNativeType> > -
inherited
-
release(
) → int -
inherited
-
remove_HeadsetConnected(
int token) → void -
remove_HeadsetDisconnected(
int token) → void -
remove_UserChanged(
int token) → void -
toInterface(
String iid) → Pointer< COMObject> -
Cast an existing COM object to a specified interface.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited