GamepadReading class Struct

Represents the current state of the gamepad.

Inheritance

Constructors

GamepadReading()

Properties

Buttons int
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
LeftThumbstickX double
getter/setter pair
LeftThumbstickY double
getter/setter pair
LeftTrigger double
getter/setter pair
RightThumbstickX double
getter/setter pair
RightThumbstickY double
getter/setter pair
RightTrigger double
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
Timestamp int
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited