FillConsoleOutputCharacter function kernel32
Writes a character to the console screen buffer a specified number of times, beginning at the specified coordinates.
BOOL WINAPI FillConsoleOutputCharacterW(
_In_ HANDLE hConsoleOutput,
_In_ WCHAR cCharacter,
_In_ DWORD nLength,
_In_ COORD dwWriteCoord,
_Out_ LPDWORD lpNumberOfCharsWritten
);
Implementation
int FillConsoleOutputCharacter(int hConsoleOutput, int cCharacter, int nLength,
COORD dwWriteCoord, Pointer<Uint32> lpNumberOfCharsWritten) =>
_FillConsoleOutputCharacter(hConsoleOutput, cCharacter, nLength,
dwWriteCoord, lpNumberOfCharsWritten);