FillConsoleOutputCharacter function kernel32

int FillConsoleOutputCharacter(
  1. int hConsoleOutput,
  2. int cCharacter,
  3. int nLength,
  4. COORD dwWriteCoord,
  5. Pointer<Uint32> lpNumberOfCharsWritten,
)

Writes a character to the console screen buffer a specified number of times, beginning at the specified coordinates.

BOOL WINAPI FillConsoleOutputCharacterW(
  _In_  HANDLE  hConsoleOutput,
  _In_  WCHAR   cCharacter,
  _In_  DWORD   nLength,
  _In_  COORD   dwWriteCoord,
  _Out_ LPDWORD lpNumberOfCharsWritten
);

Implementation

int FillConsoleOutputCharacter(int hConsoleOutput, int cCharacter, int nLength,
        COORD dwWriteCoord, Pointer<Uint32> lpNumberOfCharsWritten) =>
    _FillConsoleOutputCharacter(hConsoleOutput, cCharacter, nLength,
        dwWriteCoord, lpNumberOfCharsWritten);