GetSimpleAudioVolume method
Implementation
int GetSimpleAudioVolume(Pointer<GUID> AudioSessionGuid, int StreamFlags,
Pointer<Pointer<COMObject>> AudioVolume) =>
ptr.ref.vtable
.elementAt(4)
.cast<
Pointer<
NativeFunction<
Int32 Function(
Pointer,
Pointer<GUID> AudioSessionGuid,
Uint32 StreamFlags,
Pointer<Pointer<COMObject>> AudioVolume)>>>()
.value
.asFunction<
int Function(
Pointer,
Pointer<GUID> AudioSessionGuid,
int StreamFlags,
Pointer<Pointer<COMObject>> AudioVolume)>()(
ptr.ref.lpVtbl, AudioSessionGuid, StreamFlags, AudioVolume);