SetMute method

int SetMute(
  1. int bMute,
  2. Pointer<GUID> EventContext
)

Implementation

int SetMute(int bMute, Pointer<GUID> EventContext) => ptr.ref.vtable
        .elementAt(5)
        .cast<
            Pointer<
                NativeFunction<
                    Int32 Function(
                        Pointer, Int32 bMute, Pointer<GUID> EventContext)>>>()
        .value
        .asFunction<
            int Function(Pointer, int bMute, Pointer<GUID> EventContext)>()(
    ptr.ref.lpVtbl, bMute, EventContext);