ReleaseBuffer method
Implementation
int ReleaseBuffer(int NumFramesRead) => ptr.ref.vtable
.elementAt(4)
.cast<
Pointer<
NativeFunction<Int32 Function(Pointer, Uint32 NumFramesRead)>>>()
.value
.asFunction<
int Function(
Pointer, int NumFramesRead)>()(ptr.ref.lpVtbl, NumFramesRead);