ReleaseBuffer method

int ReleaseBuffer(
  1. int NumFramesWritten,
  2. int dwFlags
)

Implementation

int ReleaseBuffer(int NumFramesWritten, int dwFlags) => ptr.ref.vtable
        .elementAt(4)
        .cast<
            Pointer<
                NativeFunction<
                    Int32 Function(
                        Pointer, Uint32 NumFramesWritten, Uint32 dwFlags)>>>()
        .value
        .asFunction<
            int Function(Pointer, int NumFramesWritten, int dwFlags)>()(
    ptr.ref.lpVtbl, NumFramesWritten, dwFlags);