WriteConsole function kernel32
int
WriteConsole(
- int hConsoleOutput,
- Pointer<
NativeType> lpBuffer, - int nNumberOfCharsToWrite,
- Pointer<
Uint32> lpNumberOfCharsWritten, - Pointer<
NativeType> lpReserved,
Writes a character string to a console screen buffer beginning at the current cursor location.
BOOL WINAPI WriteConsoleW(
_In_ HANDLE hConsoleOutput,
_In_ const VOID *lpBuffer,
_In_ DWORD nNumberOfCharsToWrite,
_Out_opt_ LPDWORD lpNumberOfCharsWritten,
_Reserved_ LPVOID lpReserved
);
Implementation
int WriteConsole(
int hConsoleOutput,
Pointer lpBuffer,
int nNumberOfCharsToWrite,
Pointer<Uint32> lpNumberOfCharsWritten,
Pointer lpReserved) =>
_WriteConsole(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, lpReserved);