hasActiveAnimations property
bool
get
hasActiveAnimations
Whether any nodes are currently animating.
Used by the element and render object to defer expensive operations (like stale-node eviction and sticky precomputation) during animation.
Slide animations are deliberately excluded. Slide is paint-only — it does not change layout, sticky geometry, or eviction decisions. Callers that care about slide state read hasActiveSlides instead.
Implementation
bool get hasActiveAnimations =>
_hasAnyStandalone ||
_operationGroups.isNotEmpty ||
(_bulkAnimationGroup != null && !_bulkAnimationGroup!.isEmpty);