reset method

void reset()

Resets every piece of layout-derived state to the empty defaults the render object uses on first layout. Call when the controller swaps or the render object is hot-reloaded.

Implementation

void reset() {
  _stickyByNid = <StickyHeaderInfo<TKey>?>[];
  _stickyHeaders.clear();
  _writtenStickyNidsLen = 0;
  dirty = true;
  _lastStickyScrollOffset = double.nan;
  _lastPrecomputedCount = 0;
  _throttleCounter = 0;
}