targetPaintedY property

double targetPaintedY
final

Sliver-local painted y of targetKey's row at resolve time: the space RenderSliverTree.findRowAtPaintedY speaks (first tree row at 0, including any active FLIP slide delta). Convert to viewport scroll space by adding the tree sliver's precedingScrollExtent (ReorderRenderPort.precedingScrollExtent).

Implementation

final double targetPaintedY;