createGroup method
Creates a fresh AnimationGroup, disposing any prior one first.
initialValue is 0.0 for expandAll (forward), 1.0 for collapseAll
(reverse). Wires the constructor-injected onTick and
onStatusChanged callbacks.
Implementation
AnimationGroup<TKey> createGroup(
Duration duration,
Curve curve, {
double initialValue = 0.0,
}) {
disposeGroup();
final controller = AnimationController(
vsync: _vsync,
duration: duration,
value: initialValue,
);
final group = AnimationGroup<TKey>(
controller: controller,
curve: curve,
);
controller.addListener(_onTick);
controller.addStatusListener((status) {
if (status == AnimationStatus.completed ||
status == AnimationStatus.dismissed) {
_onStatusChanged(status);
}
});
_group = group;
_generation++;
return group;
}