ElevatedButton class

Elevated buttons are high-emphasis, distinguished by their use of elevation and fill. They contain actions that are primary to your app.

Inheritance

Constructors

ElevatedButton({Key? key, ButtonSeverity? severity, bool loading = false, bool disabled = false, bool autofocus = false, FocusNode? focusNode, VoidCallback? onPressed, ButtonEventController? eventsController, Curve? curve, Duration? duration, ButtonStyle? enabledStyle, ButtonStyle? selectedStyle, ButtonStyle? focusedStyle, ButtonStyle? hoveredStyle, ButtonStyle? pressedStyle, ButtonStyle? disabledStyle, String? tooltip, Widget? leading, Widget? trailing, required Widget child})
Create an elevated button
const
ElevatedButton.block({Key? key, ButtonSeverity? severity, CrossAxisAlignment? alignChildren, MainAxisAlignment? justifyChildren, bool expanded = true, bool loading = false, bool disabled = false, bool autofocus = false, FocusNode? focusNode, VoidCallback? onPressed, ButtonEventController? eventsController, Curve? curve, Duration? duration, ButtonStyle? enabledStyle, ButtonStyle? selectedStyle, ButtonStyle? focusedStyle, ButtonStyle? hoveredStyle, ButtonStyle? pressedStyle, ButtonStyle? disabledStyle, String? tooltip, Widget? leading, Widget? trailing, required Widget child})
Create a block elevated button
ElevatedButton.icon({Key? key, ButtonSeverity? severity, BoxShape shape = BoxShape.circle, double? size, bool loading = false, bool disabled = false, bool autofocus = false, FocusNode? focusNode, VoidCallback? onPressed, ButtonEventController? eventsController, Curve? curve, Duration? duration, ButtonStyle? enabledStyle, ButtonStyle? selectedStyle, ButtonStyle? focusedStyle, ButtonStyle? hoveredStyle, ButtonStyle? pressedStyle, ButtonStyle? disabledStyle, String? tooltip, Widget? leading, Widget? trailing, required Widget child})
Create an icon elevated button

Properties

additionalStyle ButtonStyle?
Additional style to be merge with style
finalinherited
autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
finalinherited
child Widget
The widget below this widget in the tree.
finalinherited
curve Curve?
The curve to apply when animating the parameters of this widget.
finalinherited
disabled bool
Whether or not this button is disabled for input.
finalinherited
disabledStyle ButtonStyle?
The style to be applied when events includes WidgetEvent.disabled.
finalinherited
duration Duration?
The duration over which to animate the parameters of this widget.
finalinherited
effectiveStyle → dynamic
The style merged with additionalStyle
no setterinherited
enabledStyle ButtonStyle?
The style to be applied when no events occurs.
finalinherited
eventsController ButtonEventController?
Used by widgets that expose their internal event for the sake of extensions that add support for additional events.
finalinherited
focusedStyle ButtonStyle?
The style to be applied when events includes WidgetEvent.focused.
finalinherited
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
hoveredStyle ButtonStyle?
The style to be applied when events includes WidgetEvent.hovered.
finalinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
leading Widget?
A custom widget to display prior to the button's child.
finalinherited
loading bool
Whether or not this button is in loading state.
finalinherited
onPressed VoidCallback?
Called when the user taps the button.
finalinherited
pressedStyle ButtonStyle?
The style to be applied when events includes WidgetEvent.pressed.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectedStyle ButtonStyle?
The style to be applied when events includes WidgetEvent.selected.
finalinherited
severity ButtonSeverity?
Type of the button severity
finalinherited
style ButtonStyle?
The style to be applied to the button.
no setterinherited
tooltip String?
Tooltip string to be used for the body area of the button.
finalinherited
trailing Widget?
A custom widget to display next to the button's child.
finalinherited
variant ButtonVariant?
Type of the button variant
no setteroverride

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited