large static method
SingleChildModifier
large({
- Key? key,
- Widget? child,
- Key? modifierKey,
- String? tooltip,
- Color? foregroundColor,
- Color? backgroundColor,
- Color? focusColor,
- Color? hoverColor,
- Color? splashColor,
- Object? heroTag,
- double? elevation,
- double? focusElevation,
- double? hoverElevation,
- double? highlightElevation,
- double? disabledElevation,
- required VoidCallback onPressed,
- MouseCursor? mouseCursor,
- ShapeBorder? shape,
- Clip clipBehavior = Clip.none,
- FocusNode? focusNode,
- bool autofocus = false,
- MaterialTapTargetSize? materialTapTargetSize,
- bool? enableFeedback,
Creates a large circular floating action button.
This constructor overrides the default size constraints of the floating action button.
The clipBehavior and autofocus arguments must not be null.
Additionally, elevation, focusElevation, hoverElevation,
highlightElevation, and disabledElevation (if specified) must be
non-negative.
Implementation
static SingleChildModifier large({
Key? key,
Widget? child,
Key? modifierKey,
String? tooltip,
Color? foregroundColor,
Color? backgroundColor,
Color? focusColor,
Color? hoverColor,
Color? splashColor,
Object? heroTag,
double? elevation,
double? focusElevation,
double? hoverElevation,
double? highlightElevation,
double? disabledElevation,
required VoidCallback onPressed,
MouseCursor? mouseCursor,
ShapeBorder? shape,
Clip clipBehavior = Clip.none,
FocusNode? focusNode,
bool autofocus = false,
MaterialTapTargetSize? materialTapTargetSize,
bool? enableFeedback,
}) =>
_FloatingActionButtonModifierLarge(
key: key,
modifierKey: modifierKey,
materialTapTargetSize: materialTapTargetSize,
mouseCursor: mouseCursor,
shape: shape,
splashColor: splashColor,
tooltip: tooltip,
onPressed: onPressed,
autofocus: autofocus,
foregroundColor: foregroundColor,
backgroundColor: backgroundColor,
focusColor: focusColor,
hoverColor: hoverColor,
clipBehavior: clipBehavior,
disabledElevation: disabledElevation,
elevation: elevation,
enableFeedback: enableFeedback,
focusElevation: focusElevation,
focusNode: focusNode,
heroTag: heroTag,
highlightElevation: highlightElevation,
hoverElevation: hoverElevation,
child: child,
);