SaveLayer class

A widget, which paints its child into a separate save layer.

The Paint, that is used for the save layer, can be set through paint.

Widgets that need compositing will only be partially or not at all painted into the save layer. This can cause unexpected results, which is why widgets that need compositing will cause an exception in debug mode, when used as the child. To disable this check, set debugCheckChildDoesNotNeedCompositing to false.

Inheritance

Constructors

SaveLayer({Key? key, Paint? paint, bool debugCheckChildDoesNotNeedCompositing = true, Widget? child})
Creates a widget, which paints its child into a separate save layer.
const

Properties

child Widget?
The widget which will be painted into it's own save layer.
final
debugCheckChildDoesNotNeedCompositing bool
Whether to check that child does not need compositing.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
paint Paint?
The Paint to use for the save layer.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() SingleChildRenderObjectElement
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
createRenderObject(BuildContext context) RenderObject
Creates an instance of the RenderObject class that this RenderObjectWidget represents, using the configuration described by this RenderObjectWidget.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
didUnmountRenderObject(covariant RenderObject renderObject) → void
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
updateRenderObject(BuildContext context, covariant RenderSaveLayer renderObject) → void
Copies the configuration described by this RenderObjectWidget to the given RenderObject, which will be of the same type as returned by this object's createRenderObject.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited