wgpun_RenderPassExecuteBundles function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Uint64, ffi.Pointer<ffi.Uint64>, ffi.Uint32)
>()
external void wgpun_RenderPassExecuteBundles(
int render_pass,
ffi.Pointer<ffi.Uint64> bundles,
int count,
);