wgpun_RenderPassEncoderDrawIndirect function

  1. @Native<Void Function(Uint64, Uint64, Uint64)>(ffi.Uint64, ffi.Uint64, ffi.Uint64)>()
void wgpun_RenderPassEncoderDrawIndirect(
  1. int render_pass,
  2. int indirect_buffer,
  3. int indirect_offset
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Uint64, ffi.Uint64, ffi.Uint64)>()
external void wgpun_RenderPassEncoderDrawIndirect(
  int render_pass,
  int indirect_buffer,
  int indirect_offset,
);