wgpun_RenderPassEncoderDrawIndexed function

  1. @Native<Void Function(Uint64, Uint32, Uint32, Uint32, Int32, Uint32)>(ffi.Uint64, ffi.Uint32, ffi.Uint32, ffi.Uint32, ffi.Int32, ffi.Uint32)>()
void wgpun_RenderPassEncoderDrawIndexed(
  1. int render_pass,
  2. int index_count,
  3. int instance_count,
  4. int first_index,
  5. int base_vertex,
  6. int first_instance,
)

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Uint64,
    ffi.Uint32,
    ffi.Uint32,
    ffi.Uint32,
    ffi.Int32,
    ffi.Uint32,
  )
>()
external void wgpun_RenderPassEncoderDrawIndexed(
  int render_pass,
  int index_count,
  int instance_count,
  int first_index,
  int base_vertex,
  int first_instance,
);