wgpun_DeviceCreateShaderModule function
Implementation
@ffi.Native<
ffi.Uint64 Function(
ffi.Uint64,
ffi.Pointer<ffi.Uint8>,
ffi.Uint32,
ffi.Pointer<ffi.Char>,
)
>()
external int wgpun_DeviceCreateShaderModule(
int device,
ffi.Pointer<ffi.Uint8> source,
int source_len,
ffi.Pointer<ffi.Char> label,
);