wgpun_RenderPassEncoderDrawIndexed function
- @Native<Void Function(Uint64, Uint32, Uint32, Uint32, Int32, Uint32)>(ffi.Uint64, ffi.Uint32, ffi.Uint32, ffi.Uint32, ffi.Int32, ffi.Uint32)>()
void
wgpun_RenderPassEncoderDrawIndexed(
- int render_pass,
- int index_count,
- int instance_count,
- int first_index,
- int base_vertex,
- int first_instance,
)
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Uint64,
ffi.Uint32,
ffi.Uint32,
ffi.Uint32,
ffi.Int32,
ffi.Uint32,
)
>()
external void wgpun_RenderPassEncoderDrawIndexed(
int render_pass,
int index_count,
int instance_count,
int first_index,
int base_vertex,
int first_instance,
);