accept method
Accepts the request, returning the server side of the session.
Implementation
Future<NativeSession> accept({Map<String, String>? headers}) async {
if (_answered) {
throw StateError('this session request was already answered');
}
_answered = true;
final nativeHeaders = allocHeaders(headers);
final Future<NativeEvent> event;
try {
event = nativeRuntime.oneShot(
'wt_session_request_accept',
(opId) => b.wt_session_request_accept(
_handle,
nativeHeaders.pointer,
nativeHeaders.length,
opId,
),
);
} finally {
nativeHeaders.free();
}
final result = await event;
if (!result.isOk) throw result.exception('accept');
final session = NativeSession(result.handle.cast());
session.watchClosed();
return session;
}