drawIndexed method

void drawIndexed(
  1. int indexCount, [
  2. int instanceCount = 1,
  3. int firstIndex = 0,
  4. int baseVertex = 0,
  5. int firstInstance = 0,
])

Implementation

void drawIndexed(int indexCount, [int instanceCount = 1, int firstIndex = 0, int baseVertex = 0, int firstInstance = 0]) {
  _wgpu.wgpuRenderPassEncoderDrawIndexed(_handle, indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
}