Touch class
Constructors
- Touch({required int identifier, required EventTarget target, double clientX = 0, double clientY = 0, double screenX = 0, double screenY = 0, double pageX = 0, double pageY = 0, double radiusX = 0, double radiusY = 0, double rotationAngle = 0, double force = 0, double altitudeAngle = 0, double azimuthAngle = 0})
-
const
Properties
- altitudeAngle → double
-
final
- azimuthAngle → double
-
final
- clientX → double
-
final
- clientY → double
-
final
- force → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- identifier → int
-
final
- pageX → double
-
final
- pageY → double
-
final
- radiusX → double
-
final
- radiusY → double
-
final
- rotationAngle → double
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screenX → double
-
final
- screenY → double
-
final
- target → EventTarget
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toNative(
Pointer< NativeTouch> nativeTouch) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited