playState property

AnimationPlayState playState

Implementation

AnimationPlayState get playState {
  if (_isIdle)
    // The current time of the animation is unresolved and there are no pending tasks.
    return AnimationPlayState.idle;
  if (_isPaused)
    // The animation was suspended and the Animation.currentTime property is not updating.
    return AnimationPlayState.paused;
  if (_isFinished)
    // The animation has reached one of its boundaries and the Animation.currentTime property is not updating.
    return AnimationPlayState.finished;
  return AnimationPlayState.running;
}