isConnected property

  1. @override
bool get isConnected
override

Implementation

@override
bool get isConnected => true;
set isConnected (bool value)
inherited

Implementation

set isConnected(bool value) {
  _isConnected = value;

  Node? first = firstChild;
  while (first != null) {
    first.isConnected = value;
    first = first.nextSibling;
  }
}