firstAttachedRenderChild property

Node? get firstAttachedRenderChild

Implementation

Node? get firstAttachedRenderChild {
  Node? firstChild = _firstChild;
  do {
    if (firstChild?.attachedRenderer != null) {
      return firstChild;
    }
    firstChild = firstChild?.nextSibling;
  } while(firstChild != null);
  return null;
}