flushPendingCommandsPerFrame method

void flushPendingCommandsPerFrame()

Implementation

void flushPendingCommandsPerFrame() {
  if (_disposing || _disposed) return;
  if (_frameFlushLoopEnabled) return;
  _frameFlushLoopEnabled = true;
  _isFrameBindingAttached = true;
  _flushPendingCommandsPerFrameLoop();
}