flushPendingCommandsPerFrame method
void
flushPendingCommandsPerFrame()
Implementation
void flushPendingCommandsPerFrame() {
if (_disposing || _disposed) return;
if (_frameFlushLoopEnabled) return;
_frameFlushLoopEnabled = true;
_isFrameBindingAttached = true;
_flushPendingCommandsPerFrameLoop();
}