beforeRunningAnimation method
void
beforeRunningAnimation()
inherited
Implementation
void beforeRunningAnimation() {
for (var i = 0; i < animationName.length; i++) {
final name = animationName[i];
if (name == NONE) {
return;
}
final fillMode = camelize(_getSingleString(animationFillMode, i));
List<Keyframe>? keyframes = _getKeyFrames(name);
if (keyframes == null) {
return;
}
FillMode mode = FillMode.values.firstWhere((element) {
return element.toString().split('.').last == fillMode;
});
Animation? animation = _runningAnimation[name];
if (animation != null) {
return;
}
if (mode == FillMode.backwards || mode == FillMode.both) {
final styles = getAnimationInitStyle(keyframes);
styles.forEach((property, value) {
String? originStyle = target.inlineStyle[property];
if (originStyle != null) {
_cacheOriginProperties.putIfAbsent(property, () => originStyle);
}
target.setInlineStyle(property, value);
});
}
}
target.style.flushPendingProperties();
}