playState property
AnimationPlayState
get
playState
Implementation
AnimationPlayState get playState {
if (_isIdle)
// The current time of the animation is unresolved and there are no pending tasks.
return AnimationPlayState.idle;
if (_isPaused)
// The animation was suspended and the Animation.currentTime property is not updating.
return AnimationPlayState.paused;
if (_isFinished)
// The animation has reached one of its boundaries and the Animation.currentTime property is not updating.
return AnimationPlayState.finished;
return AnimationPlayState.running;
}