wasmtime_pooling_allocation_config_table_elements_set function

  1. @Native<Void Function(Pointer<wasmtime_pooling_allocation_config_t>, Size)>(ffi.Pointer<wasmtime_pooling_allocation_config_t>, ffi.Size)>()
void wasmtime_pooling_allocation_config_table_elements_set(
  1. Pointer<wasmtime_pooling_allocation_config_t> arg0,
  2. int arg1
)

\brief The maximum table elements for any table defined in a module (default is 20000).

For more information see the Rust documentation at https://docs.wasmtime.dev/api/wasmtime/struct.PoolingAllocationConfig.html#method.table_elements.

Implementation

@ffi.Native<
  ffi.Void Function(ffi.Pointer<wasmtime_pooling_allocation_config_t>, ffi.Size)
>()
external void wasmtime_pooling_allocation_config_table_elements_set(
  ffi.Pointer<wasmtime_pooling_allocation_config_t> arg0,
  int arg1,
);