wasmtime_pooling_allocation_config_max_tables_per_component_set function

  1. @Native<Void Function(Pointer<wasmtime_pooling_allocation_config_t>, Uint32)>(ffi.Pointer<wasmtime_pooling_allocation_config_t>, ffi.Uint32)>()
void wasmtime_pooling_allocation_config_max_tables_per_component_set(
  1. Pointer<wasmtime_pooling_allocation_config_t> arg0,
  2. int arg1
)

\brief The maximum number of tables that a single component may transitively contain (default is unlimited).

For more information see the Rust documentation at https://docs.wasmtime.dev/api/wasmtime/struct.PoolingAllocationConfig.html#method.max_tables_per_component.

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Pointer<wasmtime_pooling_allocation_config_t>,
    ffi.Uint32,
  )
>()
external void wasmtime_pooling_allocation_config_max_tables_per_component_set(
  ffi.Pointer<wasmtime_pooling_allocation_config_t> arg0,
  int arg1,
);