wasmtime_pooling_allocation_config_max_tables_per_component_set function
- @Native<Void Function(Pointer<
wasmtime_pooling_allocation_config_t> , Uint32)>(ffi.Pointer<wasmtime_pooling_allocation_config_t>, ffi.Uint32)>()
- Pointer<
wasmtime_pooling_allocation_config_t> arg0, - int arg1
\brief The maximum number of tables that a single component may transitively contain (default is unlimited).
For more information see the Rust documentation at https://docs.wasmtime.dev/api/wasmtime/struct.PoolingAllocationConfig.html#method.max_tables_per_component.
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<wasmtime_pooling_allocation_config_t>,
ffi.Uint32,
)
>()
external void wasmtime_pooling_allocation_config_max_tables_per_component_set(
ffi.Pointer<wasmtime_pooling_allocation_config_t> arg0,
int arg1,
);