TextureAtom constructor

TextureAtom(
  1. double tx1,
  2. double ty1,
  3. double tx2,
  4. double ty2,
  5. String textureName,
  6. int fps,
  7. int frames,
  8. int tl,
  9. int th,
)

Implementation

TextureAtom(this.tx1, this.ty1, this.tx2, this.ty2, this.textureName,
    this.fps, this.frames, this.tl, this.th);