WebGLTransformFeedback extension type
The WebGLTransformFeedback
interface is part of the
WebGL 2 API
and enables transform feedback, which is the process of capturing primitives
generated by vertex processing. It allows to preserve the post-transform
rendering state of an object and resubmit this data multiple times.
When working with WebGLTransformFeedback
objects, the following methods of
the WebGL2RenderingContext are useful:
- WebGL2RenderingContext.createTransformFeedback
- WebGL2RenderingContext.deleteTransformFeedback
- WebGL2RenderingContext.isTransformFeedback
- WebGL2RenderingContext.bindTransformFeedback
- WebGL2RenderingContext.beginTransformFeedback
- WebGL2RenderingContext.endTransformFeedback
- WebGL2RenderingContext.pauseTransformFeedback
- WebGL2RenderingContext.resumeTransformFeedback
- WebGL2RenderingContext.transformFeedbackVaryings
- WebGL2RenderingContext.getTransformFeedbackVarying
- on
- Implemented types
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited