PannerNode extension type

The PannerNode interface defines an audio-processing object that represents the location, direction, and behavior of an audio source signal in a simulated physical space. This AudioNode uses right-hand Cartesian coordinates to describe the source's position as a vector and its orientation as a 3D directional cone.

A PannerNode always has exactly one input and one output: the input can be mono or stereo but the output is always stereo (2 channels); you can't have panning effects without at least two audio channels!

The PannerNode defines a spatial position and direction for a given
signal.

Number of inputs 1
Number of outputs 1
Channel count mode "clamped-max"
Channel count 2
Channel interpretation "speakers"
on
Implemented types

Constructors

PannerNode(BaseAudioContext context, [PannerOptions options])
factory

Properties

channelCount int
getter/setter pairinherited
channelCountMode ChannelCountMode
getter/setter pairinherited
channelInterpretation ChannelInterpretation
getter/setter pairinherited
coneInnerAngle num
getter/setter pair
coneOuterAngle num
getter/setter pair
coneOuterGain num
getter/setter pair
context BaseAudioContext
no setterinherited
distanceModel DistanceModelType
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
maxDistance num
getter/setter pair
numberOfInputs int
no setterinherited
numberOfOutputs int
no setterinherited
orientationX AudioParam
no setter
orientationY AudioParam
no setter
orientationZ AudioParam
no setter
panningModel PanningModelType
getter/setter pair
positionX AudioParam
no setter
positionY AudioParam
no setter
positionZ AudioParam
no setter
refDistance num
getter/setter pair
rolloffFactor num
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [JSAny options]) → void
The addEventListener() method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.
inherited
connect(JSObject destinationNodeOrDestinationParam, [int output, int input]) AudioNode?
The connect() method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either another AudioNode (thereby directing the sound data to the specified node) or an AudioParam, so that the node's output data is automatically used to change the value of that parameter over time.
inherited
disconnect([JSAny destinationNodeOrDestinationParamOrOutput, int output, int input]) → void
The disconnect() method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.
inherited
dispatchEvent(Event event) bool
The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order. The normal event processing rules (including the capturing and optional bubbling phase) also apply to events dispatched manually with dispatchEvent().
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [JSAny options]) → void
The removeEventListener() method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener from the target. The event listener to be removed is identified using a combination of the event type, the event listener function itself, and various optional options that may affect the matching process; see Matching event listeners for removal.
inherited
setOrientation(num x, num y, num z) → void

Note: The suggested replacement for this deprecated method is to instead set the orientationX, orientationY, and orientationZ attributes directly.

setPosition(num x, num y, num z) → void

Note: The suggested replacement for this deprecated method is to instead set the positionX, positionY, and positionZ attributes directly.

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited