blendEquationiOES method

void blendEquationiOES(
  1. GLuint buf,
  2. GLenum mode
)

The blendEquationiOES() method of the OES_draw_buffers_indexed WebGL extension sets both the RGB blend and alpha blend equations for a particular draw buffer.

See OES_draw_buffers_indexed.blendEquationSeparateiOES for setting RGB and alpha separately and WebGLRenderingContext.blendEquation for the WebGL 1 version of this method.

Implementation

external void blendEquationiOES(
  GLuint buf,
  GLenum mode,
);