DynamicsCompressorNode extension type
The DynamicsCompressorNode
interface provides a compression effect, which
lowers the volume of the loudest parts of the signal in order to help
prevent clipping and distortion that can occur when multiple sounds are
played and multiplexed together at once. This is often used in musical
production and game audio. DynamicsCompressorNode
is an AudioNode that
has exactly one input and one output.
Number of inputs | 1 |
---|---|
Number of outputs | 1 |
Channel count mode | "clamped-max" |
Channel count | 2 |
Channel interpretation | "speakers" |
Constructors
- DynamicsCompressorNode(BaseAudioContext context, [DynamicsCompressorOptions options])
-
factory
Properties
- attack → AudioParam
-
no setter
- channelCount ↔ int
-
getter/setter pairinherited
- channelCountMode ↔ ChannelCountMode
-
getter/setter pairinherited
- channelInterpretation ↔ ChannelInterpretation
-
getter/setter pairinherited
- context → BaseAudioContext
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- knee → AudioParam
-
no setter
- numberOfInputs → int
-
no setterinherited
- numberOfOutputs → int
-
no setterinherited
- ratio → AudioParam
-
no setter
- reduction → num
-
no setter
- release → AudioParam
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- threshold → AudioParam
-
no setter
Methods
-
addEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
addEventListener()
method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.inherited -
connect(
JSObject destinationNodeOrDestinationParam, [int output, int input]) → AudioNode? -
The
connect()
method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either anotherAudioNode
(thereby directing the sound data to the specified node) or an AudioParam, so that the node's output data is automatically used to change the value of that parameter over time.inherited -
disconnect(
[JSAny destinationNodeOrDestinationParamOrOutput, int output, int input]) → void -
The
disconnect()
method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.inherited -
dispatchEvent(
Event event) → bool -
The
dispatchEvent()
method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order. The normal event processing rules (including the capturing and optional bubbling phase) also apply to events dispatched manually withdispatchEvent()
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
removeEventListener()
method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener from the target. The event listener to be removed is identified using a combination of the event type, the event listener function itself, and various optional options that may affect the matching process; see Matching event listeners for removal.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited