ConstantSourceNode extension type
The ConstantSourceNode
interface—part of the Web Audio API—represents an
audio source (based upon AudioScheduledSourceNode) whose output is single
unchanging value. This makes it useful for cases in which you need a
constant value coming in from an audio source. In addition, it can be used
like a constructible AudioParam by automating the value of its
ConstantSourceNode.offset or by connecting another node to it; see
Controlling multiple parameters with ConstantSourceNode.
A ConstantSourceNode
has no inputs and exactly one monaural (one-channel)
output. The output's value is always the same as the value of the
ConstantSourceNode.offset parameter.
Number of inputs | 0 |
---|---|
Number of outputs | 1 |
- on
- Implemented types
Constructors
- ConstantSourceNode(BaseAudioContext context, [ConstantSourceOptions options])
-
factory
Properties
- channelCount ↔ int
-
getter/setter pairinherited
- channelCountMode ↔ ChannelCountMode
-
getter/setter pairinherited
- channelInterpretation ↔ ChannelInterpretation
-
getter/setter pairinherited
- context → BaseAudioContext
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- numberOfInputs → int
-
no setterinherited
- numberOfOutputs → int
-
no setterinherited
- offset → AudioParam
-
no setter
- onended ↔ EventHandler?
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
addEventListener()
method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.inherited -
connect(
JSObject destinationNodeOrDestinationParam, [int output, int input]) → AudioNode? -
The
connect()
method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either anotherAudioNode
(thereby directing the sound data to the specified node) or an AudioParam, so that the node's output data is automatically used to change the value of that parameter over time.inherited -
disconnect(
[JSAny destinationNodeOrDestinationParamOrOutput, int output, int input]) → void -
The
disconnect()
method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.inherited -
dispatchEvent(
Event event) → bool -
The
dispatchEvent()
method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order. The normal event processing rules (including the capturing and optional bubbling phase) also apply to events dispatched manually withdispatchEvent()
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
removeEventListener()
method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener from the target. The event listener to be removed is identified using a combination of the event type, the event listener function itself, and various optional options that may affect the matching process; see Matching event listeners for removal.inherited -
start(
[num when]) → void -
The
start()
method on AudioScheduledSourceNode schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.inherited -
stop(
[num when]) → void -
The
stop()
method on AudioScheduledSourceNode schedules a sound to cease playback at the specified time. If no time is specified, then the sound stops playing immediately.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited