drawElementsInstancedANGLE method

void drawElementsInstancedANGLE(
  1. GLenum mode,
  2. GLsizei count,
  3. GLenum type,
  4. GLintptr offset,
  5. GLsizei primcount,
)

The ANGLE_instanced_arrays.drawElementsInstancedANGLE() method of the WebGL API renders primitives from array data like the WebGLRenderingContext.drawElements method. In addition, it can execute multiple instances of a set of elements.

Note: When using WebGL2RenderingContext, this method is available as WebGL2RenderingContext.drawElementsInstanced by default.

Implementation

external void drawElementsInstancedANGLE(
  GLenum mode,
  GLsizei count,
  GLenum type,
  GLintptr offset,
  GLsizei primcount,
);