WebGLSampler extension type
The WebGLSampler
interface is part of the
WebGL 2 API
and stores sampling parameters for WebGLTexture access inside of a shader.
When working with WebGLSampler
objects, the following methods of the
WebGL2RenderingContext are useful:
- on
- Implemented types
- Available extensions
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited