resources method
Provides resources for the tile.
Each resource should have a unique identifier and be defined before layout can be requested.
Implementation
Map<String, TileResourceProvider> resources(TileContext context, TState? state) => {};
Provides resources for the tile.
Each resource should have a unique identifier and be defined before layout can be requested.
Map<String, TileResourceProvider> resources(TileContext context, TState? state) => {};