transformPoint static method

Vector4 transformPoint(
  1. Vector4 point,
  2. double cX,
  3. double cY,
  4. double degree,
)

Implementation

static v.Vector4 transformPoint(
  v.Vector4 point,
  double cX,
  double cY,
  double degree,
) {
  _matrix.setIdentity();
  _matrix.translate(cX, cY);
  _matrix.rotateZ(v.radians(degree));
  _matrix.translate(-cX, -cY);
  return _matrix.transform(point);
}