transformPoint static method
Implementation
static v.Vector4 transformPoint(
v.Vector4 point,
double cX,
double cY,
double degree,
) {
_matrix.setIdentity();
_matrix.translate(cX, cY);
_matrix.rotateZ(v.radians(degree));
_matrix.translate(-cX, -cY);
return _matrix.transform(point);
}