redoWhiteBoard method
Implementation
@override
Future<void> redoWhiteBoard() async {
if (_cachedPaints.length == _localPaints.length || roomId == null) {
return;
}
final redoModel = _cachedPaints[_localPaints.length];
_localPaints.add(redoModel);
_socketEmiter.updateWhiteBoard(
roomId!,
DrawActionEnum.updateAdd.action,
redoModel,
);
_emitWhiteBoard();
}