wasm_ffi
wasm_ffi intends to be a drop-in replacement for dart:ffi on the web platform using wasm. wasm_ffi is built on top of web_ffi.
For ease of use cross-platform, the following are provided:
- ffi_bridge: selects
wasm_ffi/ffi.dartfor web anddart:ffifor other platforms - ffi_utils_bridge: selects
wasm_ffi/ffi_utils.dartfor web andpackage:ffifor other platforms - FfiWrapper: a simple wrapper utility which loads
DynamicLibraryasynchronously. Also provides asafeUsingmethod which uses the current library's memory.
The general idea is to expose an API that is compatible with dart:ffi but translates all calls through dart:js to a browser running WebAssembly.
Webassembly (wasm) compiled with emscripten as well as standalone wasm is supported.
The provided example shows how to use wasm_ffi both in web and in dart.
Installation
- Dart
dart pub add wasm_ffi
- Flutter
flutter pub add wasm_ffi
Usage examples
FfiWrapper and ffigen (all platforms)
- Generate bindings using
ffigen - Replace
import 'dart:ffi' as ffi;withimport 'package:wasm_ffi/ffi_bridge.dart' as ffi;in the generated binding files - Instantiate FfiWrapper:
ffiWrapper = await FfiWrapper.load('path to wasm or js'); - Create binding instance:
BindingClass bindings = BindingClass(ffiWrapper.library); - Call method:
ffiWrapper.safeUsing((Arena arena) { ... });
Direct load example (only for web)
import 'package:wasm_ffi/ffi.dart' as ffi;
Future<void> main() async {
final library = await DynamicLibrary.open('path to wasm or js'); // NOTE: It is async
final func = library.lookupFunction<int Function(), int Function()>('functionName');
print(func());
}
Differences to dart:ffi
While wasm_ffi tries to mimic the dart:ffi API as close as possible, there are some differences. The list below documents the most importent ones, make sure to read it. For more insight, take a look at the API documentation.
- The
DynamicLibraryclass constructor is different. One key difference is that the 'load' method is asynchronous. - If more than one library is loaded, it is recommended to use
FfiWrapper:safeUsinginstead ofusing, as it ensure that the correct memory is used. - Each library has its own memory, so objects cannot be shared between libraries.
- Some advanced types are still unsupported.
- There are some classes and functions that are present in
wasm_ffibut not indart:ffi; such things are annotated with@extra. - There is a new class
Memorywhich is IMPORTANT and explained in deepth below. - If you extend the
Opaqueclass, you must register the extended class using@extra registerOpaqueType<T>()before using it! Also, your class MUST NOT have type arguments (what should not be a problem). - There are some rules concerning interacting with native functions, as listed below.
Rules for functions (TODO: needs update)
There are some rules and things to notice when working with functions:
- When looking up a function using
DynamicLibrary.lookup<NativeFunction<NF>>()(orDynamicLibraryExtension.lookupFunction<T extends Function, F extends Function>()) the actuall type argumentNF(orTrespectively) of is not used: There is no type checking, if the function exported fromWebAssemblyhas the same signature or amount of parameters, only the name is looked up. - There are special constraints on the return type (not on parameter types) of functions
DF(orF) if you callNativeFunctionPointer.asFunction<DF>()(orDynamicLibraryExtension.lookupFunction<T extends Function, F extends Function>()what uses the former internally):- You may nest the pointer type up to two times but not more:
- e.g.
Pointer<Int32>andPointer<Pointer<Int32>>are allowed butPointer<Pointer<Pointer<Int32>>>is not.
- e.g.
- If the return type is
Pointer<NativeFunction>you MUST usePointer<NativeFunction<dynamic>>, everything else will fail. You can restore the type arguments afterwards yourself using casting. On the other hand, as stated above, type arguments forNativeFunctions are just ignored anyway. - To concretize the things above, return_types.md lists what may be used as return type, everyhing else will cause a runtime error.
- WORKAROUND: If you need something else (e.g.
Pointer<Pointer<Pointer<Double>>>), usePointer<IntPtr>and cast it yourselfe afterwards usingPointer.cast().
- You may nest the pointer type up to two times but not more:
Memory (TODO: needs update)
NOTE: While most of this section is still correct, some of it is now automated.
The first call you sould do when you want to use wasm_ffi is Memory.init(). It has an optional parameter where you can adjust your pointer size. The argument defaults to 4 to represent 32bit pointers, if you use wasm64, call Memory.init(8).
Contraty to dart:ffi where the dart process shares all the memory, on WebAssembly, each instance is bound to a WebAssembly.Memory object. For now, we assume that every WebAssembly module you use has it's own memory. If you think we should change that, open a issue on GitHub and report your usecase.
Every pointer you use is bound to a memory object. This memory object is accessible using the @extra Pointer.boundMemory field. If you want to create a Pointer using the Pointer.fromAddress() constructor, you may notice the optional bindTo parameter. Since each pointer must be bound to a memory object, you can explicitly speficy a memory object here. To match the dart:ffi API, the bindTo parameter is optional. Because it is optional, there has to be a fallback mechanism if no bindTo is specified: The static Memory.global field. If that field is also not set, an exception is thrown when invoking the Pointer.fromAddress() constructor.
Also, each DynamicLibrary is bound to a memory object, which is again accessible with @extra DynamicLibrary.boundMemory. This might come in handy, since Memory implements the Allocator class.