UnitSystem class
- Inheritance
-
- Object
- ValueObject<
UnitSystemType> - UnitSystem
Constructors
- UnitSystem(String input)
-
factory
- UnitSystem.invalid()
-
factory
- UnitSystem.standard()
-
factory
Properties
-
failureOrUnit
→ Either<
ValueFailure, Unit> -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
props
→ List<
Object?> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stringify → bool?
-
If set to
true, the toString method will be overridden to output this instance's props.no setterinherited -
value
→ Either<
ValueFailure< UnitSystemType> , UnitSystemType> -
no setteroverride
Methods
-
getOrCrash(
) → UnitSystemType -
inherited
-
getOrNull(
) → UnitSystemType? -
inherited
-
isValid(
) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited