InteractionLayer<T> constructor

const InteractionLayer<T>({
  1. Key? key,
  2. required NodeFlowController<T> controller,
  3. required TransformationController transformationController,
  4. Animation<double>? animation,
})

Implementation

const InteractionLayer({
  super.key,
  required this.controller,
  required this.transformationController,
  this.animation,
});