CubicSegment class

A cubic bezier curve segment.

Uses two control points (controlPoint1 and controlPoint2) to define a more complex curve shape. This is the standard bezier curve used in most vector graphics.

Used for:

  • Smooth bezier connections
  • Complex curved paths
Inheritance

Constructors

CubicSegment({required Offset controlPoint1, required Offset controlPoint2, required Offset end, double curvature = 0.5, bool generateHitTestRects = true})
const

Properties

controlPoint1 Offset
First control point (influences the curve near the start).
final
controlPoint2 Offset
Second control point (influences the curve near the end).
final
curvature double
The curvature factor used to create this segment (0.0 to 1.0). Higher values mean sharper curves that need more hit test segments.
final
end Offset
The endpoint of this segment.
finalinherited
generateHitTestRects bool
Whether to generate hit test rectangles for this segment.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

getHitTestRects(Offset start, double tolerance) List<Rect>
Generates hit test rectangles for this segment.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited