flushPendingSpatialUpdates method

void flushPendingSpatialUpdates()

Flushes all pending spatial index updates synchronously.

This method should be called after drag operations end to ensure the spatial index is up-to-date before performing hit tests. Normally the flush happens via a MobX reaction, but that's asynchronous. This method allows synchronous flushing when immediate hit testing is needed.

Implementation

void flushPendingSpatialUpdates() {
  _flushPendingSpatialUpdates();
}